Devlog · tag
normals
2 entries tagged “normals”.
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Standing Up and Going Nowhere
A sit-and-stand bug that had been shrugged off in the pub for weeks turned out to be
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The Box That Was Not a Box
A day building the physical kit for the eBike food-delivery gig - a top box, a paper bag, a rear rack and a branded courier jacket on a MetaHuman. Four things went wrong and every one of them passed a check first: a box whose faces all pointed inwards, a wheel radius three separate maths fits got wrong, materials that reported themselves bound while the mesh shipped grey, and a logo that was invisible because it was plugged into the wrong colour layer.