Devlog · tag
snooker
6 entries tagged “snooker”.
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Shuffle Turns
A MetaHuman walk clip that made two snooker players walk 20 cm crouched because it carried another body's bone lengths, a turn-in-place animation whose planted foot skated 20-70 cm because the clip was a shuffle, a one-metre teleport at every corner of an offset path, and an Unreal Engine 5.8 editor crash in USoundCue::Parse from a SoundNodeRandom whose child_nodes were set from Python.
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Two Frames
A Blueprint snooker solver in Unreal Engine 5.8 pinned at its MaxSubsteps cap and a
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The First Time Anybody Looked
A day of green numbers on the snooker club - 30,009 rules checks passed, 139 voice
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Agreeing on the Wrong Answer
A frame of snooker that looked like a close game turned out to be two players
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One Key for Everything
Three separate keys stopped working in one nine-minute playtest, for three
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The Probe Said It Was Open
A corner pocket that measured shut, a probe that fired off the table and called it